Game Design & Technology
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Profile
The Game Design and Technology programme is uniquely customized to fit companies’ needs for highly skilled programmers understanding the importance of gameplay and user experience. Through a combination of theoretical knowledge and practical group projects, students are given the skill set need to work within either game companies or other technical companies developing interactive simulations, but also supporting those that wish to start their own game studios.The Game Design and Technology is built to provide students with these skill sets, allowing them to both work in the game industry and in other technical industries that make use of highly complex and interactive simulations and animations, e.g. the automotive industry and companies making extensive use of virtual reality systems.Based on this foundation, the elective courses available to students give them a wide range of possible technical specializations they can focus on or a chance to strengthen skills in design or user experience. Examples of elective courses include Algorithms for Machine Learning and Inference, Compiler Construction, Fluid Mechanics, Information visualization, Mobile Computing, Real-Time Systems, and User analytics. The education finishes with master thesis projects during which students can either work practically at companies with research topics or explore them more theoretically in an academic environment.
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Admissions Requirements
Applicants need a bachelor's degree in related field.Applicants from non-anglophone countries must provide proof of English proficiency. The program has prerequisites in Software Engineering, Computer Science, Information Technology, Information Systems, or equivalent. Application deadline for non EU students is January 15.
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Program Information
Gothenburg
Västra Götaland County
411 34
Sweden
- 2 years
- Full Time
- On Campus Learning
Additional Information
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