Sound and Music Computing
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Sound and music computing is an interdisciplinary field encompassing the entire sound communication process, from the creation and generation of sounds to their transmission and perception.Using a variety of scientific, technological and artistic methodologies and computational approaches, it examines how we understand, model and generate sound and music. It covers a wide range of basic academic subjects in fields such as music (composition, performance, musicology), physics (acoustics), engineering (signal processing, artificial intelligence, human-computer interaction, electronics) and psychology (psychoacoustics, experimental psychology, neuroscience). Current areas of application include musical instruments, music production, music information retrieval, digital music libraries, interactive multimedia systems, and auditory interfaces. The UPF’s master’s programme in Sound and Music Computing focuses on the more technological aspects of the field.
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Admissions Requirements
Applicants should have a bachelor degree with a major in engineering or architecture, diplomas, technical engineering and technical architecture.Applicants from non-anglophone countries must provide proof of English proficiency.Application deadline for non EU students is January 16 and March 10.
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Barcelona
Spain
8001
Spain
- 1 year
- Full Time
- On Campus Learning
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